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About Myranda Hulka

I am a storyteller and animator from Portland Oregon, focusing on materiality and the physical presence of objects through the medium of stop-motion animation and puppetry. My use of found and discarded material echoes the aesthetic of Czech stop-motion in their use of found objects.


In my work I look at the connection between dolls and puppets both in film and in stop-motion and recognize the ways in which they act as an emotional vessel that we can project our own experiences and emotions into.


Through a celebration of physical materials, hand-crafted processes and the imperfections that come with this, I hope to offer an alternative to AI and CGI approaches to animated work. I look at both traditional forms of material animation, and to the future of stop-motion in 3D printing and how this all fits in with an industry overwhelmed with CGI. The worlds that I create exist in the genres of fantasy, science fiction and dystopian societies. In these worlds I create characters that invite audiences to question the boundaries of dystopia and how our environment affects us.

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